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Be sure coz its 30days

12 years ago  #11
Level 19
Status: offline
Gang: Flying Squirrels
Prison: Louisiana
Incarcerated: 16 years, 10 months
Posts: 2,057

If there were a "cooldown" on gang join/leave, it would be tied to a player, and only prevent them from joining a gang. So, in a given time period, an inmate could join a gang, and leave 5 seconds later. But they would be prevented from doing this again for a while.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #12
Level 23
Status: offline
Gang: Vengence
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 710

sounds good to me

12 years ago  #13
Level 8
Status: offline
Prison: San Quentin
Incarcerated: 12 years, 10 months
Posts: 1,489

Originally posted by kingtommy If there were a "cooldown" on gang join/leave, it would be tied to a player, and only prevent them from joining a gang. So, in a given time period, an inmate could join a gang, and leave 5 seconds later. But they would be prevented from doing this again for a while.

That genius idea is why you are staff

12 years ago  #14
Level 21
Status: offline
Prison: South Dakota
Incarcerated: 14 years, 9 months
Posts: 2,989

Originally posted by paloma
Originally posted by kingtommy If there were a "cooldown" on gang join/leave, it would be tied to a player, and only prevent them from joining a gang. So, in a given time period, an inmate could join a gang, and leave 5 seconds later. But they would be prevented from doing this again for a while.

That genius idea is why you are staff

12 years ago  #15
Level 8
Status: offline
Prison: San Quentin
Incarcerated: 12 years, 10 months
Posts: 1,489

Originally posted by RR123
Originally posted by paloma
Originally posted by kingtommy If there were a "cooldown" on gang join/leave, it would be tied to a player, and only prevent them from joining a gang. So, in a given time period, an inmate could join a gang, and leave 5 seconds later. But they would be prevented from doing this again for a while.

That genius idea is why you are staff

.ROFL

12 years ago  #16
Banned
Status: offline
Prison: South Dakota
Incarcerated: 15 years, 9 months
Posts: 4,961

Originally posted by paloma
Originally posted by kingtommy If there were a "cooldown" on gang join/leave, it would be tied to a player, and only prevent them from joining a gang. So, in a given time period, an inmate could join a gang, and leave 5 seconds later. But they would be prevented from doing this again for a while.

That genius idea is why you are staff

I thought it was because he was employed at Idle Media.

 

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