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HP... Higher exp players... can you help explain it...

15 years ago  #1
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 6 months
Posts: 23,351

Hi all... i am trying to figure out what if any other use Exp has for us... i know that it impacts on the amount of money that we have for paying out... but eazy's post the other day about stamina... left me wondering about how when i was younger... we could often beat people... by tagging them... as their hp would be gradually lowered by each player... this seems defunct... with some of the big hitters around here... or is there something else that Hp is good for... i have asked around and people have said no... but i wanted to know what others thought.... thank you all... x

Last edited by hanako 15 years ago

15 years ago  #2
Level 9
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uhh i didnt understand a thing u just said

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15 years ago  #3
Level 21
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Originally posted by bubbablackley_3 uhh i didnt understand a thing u just said

go read eazys suggestion in the wardens office about team attacks on players (its all about STM)

the exp part shes talking about is when you level up your buyout of the infi is more each level

obviously the big hitters shes talking about the beast up in the 20s

and since its all one hit kill they cant gradually take some ones hp down with multiple attackers. since they cant do that as big hitters because eveythings one hit kill sounds like shes asking what the point of hp gains our for each level.

15 years ago  #4
Level 21
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at least thats what i got out of hit just trying to help yah out bub

15 years ago  #5
Level 28
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I don't think mu originally expected the millions in damage some of us can do, so does exp matter for anything (other than price to buy out of infirm)?

should hp be raised exponentially as you level higher? yes it would kill power training if it costs 500k+ to buy out of infirm, but the OD's are already in place to curb some of that as is. It's easy now to crime a few million and keep buying out, but doubtful I'd do that if I had to pay 10 times as much. it would suck for those of us that do power train, but might also bring some balance back.

15 years ago  #6
Level 23
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My 2 cents. leave the training as it is and bring in the 20% minimum stamina reduction per fight ! that way people can gain alot of stats, but they can still be tackled.

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15 years ago  #7
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 6 months
Posts: 23,351

But why have HP? what does it mean...

15 years ago  #8
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 6 months
Posts: 23,351

Seriously... does no one have any idea... what it is meant to do for us higher exp players...

15 years ago  #9
Level 26
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Gang: The Syndicate
Prison: South Dakota
Incarcerated: 16 years, 2 months
Posts: 7,947

to make buyouts suck ass D:

I think it's obvious mu and his team didn't anticipate DMG in the millions, hence the flash player for fights cuts cut off after 6 digits. But then again you'd need HP in the millions for it to help anything since some of you people do like 20 million damage -.-

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15 years ago  #10
Level 39
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Gang: The V_GUNs
Prison: South Dakota
Incarcerated: 16 years, 6 months
Posts: 23,351

Sooooooo hp amens are essentially useless for high exp players???

 

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