Honor
Romanow...Hi there guys again, I just had a glimpse of genius. The idea is based on a specific browser game [Ill give the name if Mufasa allows] We introduce honor. U get it by attacking and mugging others, [the amount could be based on overall stat difference so u get more for hitting tough enemy and very little for hitting weak one or just simple, like 1 point/succesfull hit/mug] Now everybody moves up and down on big list, losing honor when hit and gaining when scoring a hit BUT when u hit a guy who is much lower than u, u get nothing, no money, no exp, no hitlist counts or u cant even hit him at all. So if somebody starts bullying he will rack up his honor [or maybe in this case dishonor] and make abig gap between his honor and that of his victim, making further attacks impossible. Simple and efficient, plus one more chart to fight for top 10. The system is rather unique, as many games has honor which can be exploited by 24/7 attacks, automatisation, making weak fake accounts just to hit them, low level camping and so on. This one is really good. Thx for reading.
halfbakedare you tired of being bullied
Romanow...I never get tired I play some browsers over 3 years now, regardless of being bullied, that is if the game is good.
I just simply feel overwhelmed

RickyMi...sounds like most wanted list!
wormdogg10oh its kinda like respect if you attack some one with respect you get negitve respect and if you attack some one with negitve you get positive kinda like that roma
Romanow...yes but the system we have can be abused. like take 2 clanmates, make them post hit on one another and hit them repeatedly, and u can became a top hitman artificially, also there is no protection against unfair duels. Level 30 can stomp a lev 1 all day or post a 10 bilion hit on him every two weeks, generally current high position in top ten chart means mostly that u hit noobs all day
you can attack level 1's unless you are a level 1 unfortunately



