Idea
Well this may fall under the guitar amentitie thread but im not sure. If it is please lock then. It is not a weapon I want implemented its an idea for future weapons.
My idea is maybe a weapon of some kind that gains experiance as you fight with it. At the end of a fight it could say you beat XXXX unconsious you take XXXXXXXX and (whatever the weapons name is) gains XXX amount of exp. After gaining enough exp. with a weapon it could level up gaining a small boost to its attck. Each time it levels it takes a little more exp. to level and eventually it maxes out at a certain level and then it cant gain any more experiance.

That sounds cool, like gaining "Skill" for a weapon, every fight you win is more skill added to the weapon, just like our users exp. I like that idea
I have another idea but its kinda half baked ish.
Maybe players can start there own lotto. Say Jaymeal can start one by donating 100k to a pot(maybe also be able to donate favors,items?),then he can select ticket amount and number of tickets a single player can purchase, then in 3-7 days the lotto is drawn and the winner gets his money or items. Maybe even be able to decide if you want a house cut so you might be able to even make some money by starting a lotto.

Well our internal idea for weapons going forward was that they could be upgraded using certain items to make them stronger/more durable -- also have breakable weapons. But who knows if it will happen.

Ashz