More health = No more one shot kills = More fun
Whoops. I took out the garbage before getting all the way to the end of the thread. It's for the best I suppose.
And to be on-topic!
If you stack enough defense you can probably hold your own against those speed-mongers. And you really don't need that much considering people tend to stack speed before strength.
ya a def over a 120ks are just enough to not lose a single battle keeping in the mind that ur stamina should be almost full.

Would like to bring this thread back, it is regarding health and hits as well.
As we all know that the higher you get in stats means you can bully your way around the game. However would it better to provide some balance in the game as in the hits higher level does to lower levels.
For example 2mil str will be a one hit on a lower level, but to balance it up he receives a small amount of damage as well. Say 5% of his health or some other ratios.
This being said, if 10-20 people hit on a high level he can also be put in the infirm, but of course the balance being the high level will only need one hit to put the low levels in the infirm while from a lower you need 10-20 hits to put a high level in the infirm.


kingtommy