Quests!!
ThyWhis...I had trouble sleeping last night and this idea came to me.
Why not give a little virtual reality to our inmates?
Once gangs are implemented, they could eventually receive a
Virtuatron 3000. An experimental-realistic-3D-game-console-helmet. I’ll cut the silly story there and get to the
point.
Gang quests!
The overall idea:
There would be different modes/realities. Realities could
contain one or several lvls. Completing a reality would give each participating
inmates a prize; a ticket which could be exchanged to the Warden for a random, awesome
item, or a passive bonus. Also, upon totally completing a reality, the inmate
would a have a stamp on his public profile proving his awesomeness.
The realities and how they would work:
Different realities could be called as so; Epic (fantasy
land with dragons and swords and shits), Ghetto, Safari, Sci-fi, etc.
Each Reality would have 3 different types of character
classes chosen accordingly to your stats (str,def,spd) and 3 major types of
characters for each classes, chosen accordingly to your current lvl… I’ll clear
this up with an example.
Let’s take the Epic mode for example: These are just ideas;
Strength oriented character could be, from lowest to
highest: Dwarf, Troll, and Mountain Giant
Defense oriented: Knight, Mutated Humanoid Crocodile, and a
badass Earth Golem
Speed oriented: Halfling, Elf…Chuck Norris, I really don’t
know
So let’s say that every lvl 5 or under inmate who participates in
this Reality are transformed into the first of their dominating stat, those between
lvl 6 and 10, to the second, and those who are lvl 11 and above to the last
one.
I’m lvl 5 and I have 1000 str, 500 def, and 350 speed. My
character will be the Dwarf and my stats will be randomized accordingly to the
Reality. So I might have 20 hp, 10 str, 5 def and 2 spd. So anyone str oriented
between lvl 1 and 5 would have similar stats, that is, stats that reflects the
Dwarf in that Reality. Each class would also have a skill. Every str oriented
characters in the Epic reality could have a crit chance. Dwarves 25%, Trolls
50%, Giants 75%. Defense oriented could have a chance to block any attacks and
speed characters could have a chance to attack multiple times. These are just
examples.
If you’re wondering what’s with the stat reduction… well it’s
simply to add balance and prevent hardcore players to solo the gang quests. It
takes A LOT more time to upgrade stats then to lvl up. It’s also a lot easier
for the developers to create and balance different Realities if they can
control everyone’s stats, + it adds complexity to the game. Gang wars might be
more oriented stats wise and Gang quest might be more oriented lvlwise. Also,
every serious gang looking forward to complete the quests will want stat
diversity and people will be more encouraged to go in different path stat-wise.
Sounds complicated? It really isn’t. Let’s take the Epic
Reality again. It has one lvl and to complete that lvl we have to kill 10 predefined
creatures. It’s the Son’s of Anarchy vs these 10 creatures. They have 7 people
signed up for the quest and it starts in…. now.
The fight works in rounds, fastest to slowest. People don’t
attack twice because they have 2 times more speed than the creatures. It’s basically
like a good old turned based rpg, except that the fight is auto. If they win
they receive a ticket, if they lose they can try again in a week.
With one Epic ticket you would go to the Warden and he would
exchange it for a random item related to that Reality. That Reality could have 3
different items related to it and you would have, for example, 10% chance to
get the rarest one, 30% for the uncommon and 60% to receive the common. These
items would obviously not be tradable at the market.
Thanks for reading and I hope this wasn’t too hard to follow.
yeah, I'm too tired to read that. cliffnotes?
U play a game and kill thing which then gives u tickets to get prizes

it sounds cool wats it gonna be called all join this game if its free to join that is

