Stat based, player vs NPC missions?
I've looked for a thread on this and couldn't find anything directly similar...
Most people on here have probably played/ have heard of Mafia wars by Zynga, if not, it's a game similar in some aspects to Prison block, players build there characters stats, level up, collect items, weapons ect, but something that Mafia wars has that I think would make Prison block better ,in my opinion, is some kind of missions, like crimes, but the way it's laid out is different to the crimes in Prison block, you have to meet the recuirments for the mission (Stats, weapons, armor ect) before you can attempt, and with each succesful attempt your percentage of completion of the mission goes up X amount, you complete the mission 4 - 5 times, leveling it up whilst gaining rewards like exp, cash and sometimes items like the items and amens in Prison block, but obviousley the mafia wars version. There are different tiers for the missions, progressing from easy missions, to harder ones, the concept is similar to the crimes in Prison block, but I feel like it would make the crimes here more rewarding if there was a system in which you could "level up" in your missions, as well as your profile. The missions also include boss missions, where you have to complete a last mission to progress to the next tier of missions, and you progress to the next setting (Not played in a while, but I think it starts in New York, then goes on to another state?)... However it is, I just thought that it would be a good suggestion? It would certainly make the game more addictive, constantly wanting to complete the mission you're on, people would buy more favors to get the stuff they need to finish their missions, and the concept could even be changed into a Prison block style to tie in with the settings, events and crimes already in place? Anyway, sorry about the essay hahaha jsut a thought, please could you give some feedback?:)
WOW, thats a lot to read, but my opinion is, thats it sounds like a total overhaul and a reconfiguring this game into a completely new and defferent type of play!Game really has gotten a lot better, its when paypay started getting real heavy s when the game started to crash for the most part!But im cool with it like it is!
Just my 2 cents..
Cheers for the reply dude! But tbh, I don't think it would change it too much, it would just add classes to the crimes that already exist? Everything else could stay as it was, maybe a bit of work (Maybe a lot of work haha) making some new scripts, scenery and new witty ideas for the contents of it all, but really it would just be adding set levels to the missions, whilst making it more fair on other inmates, and much more rewarding! haha but it's just a thought, i'm not expecting to change anything haha just giving a suggestion:D hahah
I think I made it sound more complicated than it was supposed to really haha... Basically, just adding levels for people to complete crimes with, rather than the one time crime thing with cash and exp, something that can be done more than once, that actually builds to something? But then stuff can come off that, events, boss missions, group crimes? so the old stuff is all still there, just an extra something to kick everyone up the ass again! events are separated months apart, it would be something to go between while admins are working on new stuff:)
allllrighty then, good luck with it bro!
btw,we are waitting on the new prison to open also!
Thanks dude haha and to be honest I didn't even know there was a new Prison opening? haha should give a lot of lower levels a chance at getting somewhere! hahaha are there any other details?
All I know is, its about done, they are trying to name it and deside where its going to be.
Like what State and all.
1) Don't we do this already with events?
2) FFS Use paragraphs
Hahahahhaha sorry it's all together xD
And I think I've explained it wrong, the idea is similar to events I suppose, but it would be a section of the game that's always there, you just log in, click crime or missions or whatever and you'd have a set of missions/crimes to complete, starting from easier missions with low requirements, to higher/ harder missions that require more items/amens to use? It would be different to an event in the sense that it would always be there for people to use, and there's be no waiting for the next events? It's just an idea anyway, just something extra to add to the game for a bit of variety in the game play haha
Run-on sentence, more blatant disrespect for paragraphs... my brain hurts.
Got a Cliffe notes version?


ConnorM...