The Official Fight Night Thread!
i think that would be a way to exploit the event, i could stay in iso on purpose and wait 20min or however long it lasts and get there when there is only a hanful of people left that have been fighting and have no waters left in their backpack and their drugs wore off and catch them with with low stamina
"Wise men speak because they have something to say; Fools because they have to say something."
~ Plato
thanks, did not know you could do that
wow you think up everything.. that never even crossed my mind.
edit: not saying you find ways to cheat, but that you are good in the art of problem solving
Last edited by notvalid 13 years ago

Good catch. I myself hadn't thought about such an exploit.
glad some good came from the question

i was planning on going in there with 0hp and a backpack full of beer so i couldnt be attacked for 15min...thats not gonna be possible either right since u made the changes or does that still have to be done?
edit** or do i automatically get kicked out once i reach 0hp
Last edited by Sun_Tzu 13 years ago
"Wise men speak because they have something to say; Fools because they have to say something."
~ Plato
i was planning on going in there with 0hp and a backpack full of beer so i couldnt be attacked for 15min...thats not gonna be possible either right since u made the changes or does that still have to be done?
edit** or do i automatically get kicked out once i reach 0hp
Drinking Beer should put you at 1hp, instead of 0. So go ahead and try that tactic in Fight Night if you like.
i was planning on going in there with 0hp and a backpack full of beer so i couldnt be attacked for 15min...thats not gonna be possible either right since u made the changes or does that still have to be done?
edit** or do i automatically get kicked out once i reach 0hp
Drinking Beer should put you at 1hp, instead of 0. So go ahead and try that tactic in Fight Night if you like.
Will stamina decrease as normal when moving, and will health regenerate?
Stamina will decrease, so don't run like a bitch too much. Currently, stats recharge. I've been debating whether that feature should be modified.
I was actually thinking that the people running could stock up on stam-regen items and run while the people attacking are left spending bag space to regenerate nerve and energy as well.
Maybe have stam/energy/nerve boosts as rewards for winning fights to balance it out?
So Mugs will be aloud and if they infirm the person is sent home?


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Sun_Tzu