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When you level up, Joe/Adam won't recognize you

12 years ago  #11
Level 14
Status: offline
Prison: South Dakota
Incarcerated: 13 years, 6 months
Posts: 762

so no clowns with beard fetishs?

12 years ago  #12
Level 21
Status: offline
Prison: South Dakota
Incarcerated: 14 years, 9 months
Posts: 2,989

Originally posted by theman246810 so no clowns with beard fetishs?

Well yeah but his names king tommy and its not only beard hair he has a fetish for though

12 years ago  #13
Level 20
Status: offline
Gang: The Marzipan Dildos
Prison: South Dakota
Incarcerated: 14 years, 1 month
Posts: 232

Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

12 years ago  #14
Level 19
Status: offline
Gang: Flying Squirrels
Prison: Louisiana
Incarcerated: 16 years, 10 months
Posts: 2,057

Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

Granting exp would be easy. Modifying revive based on KOs would require reqorking the whole KO system, and would be far from easy.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #15
Level 20
Status: offline
Gang: The Marzipan Dildos
Prison: South Dakota
Incarcerated: 14 years, 1 month
Posts: 232

Id figured it would have been easier since you had it for the vamp/wolf event

12 years ago  #16
Level 8
Status: offline
Prison: San Quentin
Incarcerated: 12 years, 10 months
Posts: 1,489

Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

That is dumb because, If I got hit by joe, I'd be down in the yard for a few days at the least

12 years ago  #17
Banned
Status: offline
Gang: North Pole Warriors
Prison: South Dakota
Incarcerated: 14 years, 6 days
Posts: 5,410

Originally posted by paloma
Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

That is dumb because, If I got hit by joe, I'd be down in the yard for a few days at the least

cool

“Classes will dull your mind, destroy the potential for authentic creativity.”
12 years ago  #18
Level 20
Status: offline
Gang: The Marzipan Dildos
Prison: South Dakota
Incarcerated: 14 years, 1 month
Posts: 232

Originally posted by paloma
Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

That is dumb because, If I got hit by joe, I'd be down in the yard for a few days at the least

How the most he knocks you out for is like 40 min

12 years ago  #19
Level 19
Status: offline
Gang: Flying Squirrels
Prison: Louisiana
Incarcerated: 16 years, 10 months
Posts: 2,057

Originally posted by paloma
Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

That is dumb because, If I got hit by joe, I'd be down in the yard for a few days at the least

Sounds like the real problem here is that you need to stop abusing Joe.

Blood. Blood everywhere. Everywhere, blood.
12 years ago  #20
Level 20
Status: offline
Gang: The Marzipan Dildos
Prison: South Dakota
Incarcerated: 14 years, 1 month
Posts: 232

Originally posted by kingtommy
Originally posted by paloma
Originally posted by Tristate Bumping an old thread with a different idea. 1st have Joe and adam give out exp for buying from them and the amount of exp is determined by the rarity. 2nd make it so when joe knocks out a player they can't be revived until the time is over

That is dumb because, If I got hit by joe, I'd be down in the yard for a few days at the least

Sounds like the real problem here is that you need to stop abusing Joe.

Then how about the xp get multiplied by each dvd grabbed from joe so your 3rd cd is 3x the xp

 

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