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Starter Packs

13 years ago  #31
Level 11
Status: offline
Prison: Putnam
Incarcerated: 13 years, 6 months
Posts: 13

I cant help but feel like my post is being ignored because I'm not in south dakota because its pretty much what Corey is saying. Shame shame.. "Give a man a fish and hes fed for a day, teach a man to fish and he's fed for life." So many dead accounts in south dakota because they were probably ill-prepared and rushed in.

13 years ago  #32
Level 39
Status: offline
Gang: The Revolution
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,544

personally i think the pack you described is giving too much, thats a good enough cell and enough items to prob get you to at least arizona if not SD just being active within the 60 days, an inmate may buy that in jersey and then get to arizona/south dakota and all of a sudden have the only thing he purchased taken away and be left with nothing because they are satisfied with the amens from the package

the basic cell like this can force someone out of jersey in a day or 2 of active training, in the past that time was used as a runner, gaining relationships with higher levels while also making some cash

but certain amens are only allowed to be bought from the warden in each prison, or at cheaper prices in the lower ones that get more expensive in the higher level prisons, a prisoner may forget to get the basics from the warden if given a package like this and may not buy the basic protected amens when they can for cheap prices

i think there is a certain need to get 1 amen at a time, you learn the game better and find out what amens you personally need for the type of game you plan on playing whether that be stamina, energy, fighting, crime, or just amens that give backpack spots...you learn faster what you need and how they effect your game

"Wise men speak because they have something to say; Fools because they have to say something." ~ Plato
13 years ago  #33
Banned
Status: offline
Gang: Death Row
Prison: South Dakota
Incarcerated: 15 years, 9 months
Posts: 15,013

The high amount of items is so that they try to make full use of them, and the amount itself should be enough to take them to SD.

Have you thought about what happens if we lowered the items, lets say removed a 0? thats giving them enough items to level up to what, 13-14 then stop which = youve created a starter pack to produce a bunch of level squatters and not SD inmates. But if youre generous you leave them with no option but to say fuck it why not use these items before they expire or ill be sucking dick for a penny to get 5 eds later on!

If anything we should limit the items, NJ inmates should get the most, SQ less etc... and not the other way around.

In the end all these numbers arent carved in stone, if this even has a slight chance of happening it all comes down to KT/the staff..

Last edited by DemOlition 13 years ago

13 years ago  #34
Level 34
Status: offline
Gang: Street Kingz
Prison: South Dakota
Incarcerated: 14 years, 5 months
Posts: 267

Dem this is a pretty good idea but ur saying u want more inmatrs in SD so why don't you give inmates in like SQ or Putnam packs since we already have amens but u can let us borrow lets say a fan and some dvd that helps with energy so we can train more and also gives more exp so we can end up in SD faster and put 2.5k eds or some items to help train? It helps your idea of wanting more people in SD we can be in there by the end of the day it would take level 1's maybe like 2 weeks since they wont know anything unless they really look in the wiki but alot of people dont

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13 years ago  #35
Level 32
Status: offline
Gang: Quit Clownin Prod
Prison: South Dakota
Incarcerated: 16 years, 1 month
Posts: 17,091

Originally posted by YCGkilla Dem this is a pretty good idea but ur saying u want more inmatrs in SD so why don't you give inmates in like SQ or Putnam packs since we already have amens but u can let us borrow lets say a fan and some dvd that helps with energy so we can train more and also gives more exp so we can end up in SD faster and put 2.5k eds or some items to help train? It helps your idea of wanting more people in SD we can be in there by the end of the day it would take level 1's maybe like 2 weeks since they wont know anything unless they really look in the wiki but alot of people dont

most ppl who are in sq and putnam are there cuz they are camping not cuz they dont have the necessary things to level up and i dont think the main focus point is to have everyone in sd its to get ppl the correct help they need so that they can make their way to sd

13 years ago  #36
Level 34
Status: offline
Gang: Street Kingz
Prison: South Dakota
Incarcerated: 14 years, 5 months
Posts: 267

But alot of new people don't even try to get leveled up oranything their only active for a week if were lucky

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13 years ago  #37
Banned
Status: offline
Gang: The Muffin Busters
Prison: South Dakota
Incarcerated: 14 years, 8 days
Posts: 4,062
13 years ago  #38
Banned
Status: offline
Gang: Death Row
Prison: South Dakota
Incarcerated: 15 years, 9 months
Posts: 15,013

Originally posted by Souleymane I cant help but feel like my post is being ignored because I'm not in south dakota because its pretty much what Corey is saying. Shame shame.. "Give a man a fish and hes fed for a day, teach a man to fish and he's fed for life." So many dead accounts in south dakota because they were probably ill-prepared and rushed in.

What motivates someone to train and improve the most? is it

A) When youre lets say level 14 all safe and strong in Arizona and theres a bunch of scary highlevels in the prison after? big fish small pond

or

B) When youre the little fish in the big pond (and not the other way around) in South dakota with no ways to go but up? You will be forced to improve - even if a few people loose motivation it sure as hell beats loosing their motivation and gameplay at level 1-3 in NJ!

Wanna talk about dead accounts? ..SD? Hell no, check out NJ - thats where it starts, thats where the fix is needed.

Last edited by DemOlition 13 years ago

13 years ago  #39
Level 23
Status: offline
Gang: Vengence
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 710

Originally posted by DemOlition The high amount of items is so that they try to make full use of them, and the amount itself should be enough to take them to SD.

Have you thought about what happens if we lowered the items, lets say removed a 0? thats giving them enough items to level up to what, 13-14 then stop which = youve created a starter pack to produce a bunch of level squatters and not SD inmates. But if youre generous you leave them with no option but to say fuck it why not use these items before they expire or ill be sucking dick for a penny to get 5 eds later on!

If anything we should limit the items, NJ inmates should get the most, SQ less etc... and not the other way around.

In the end all these numbers arent carved in stone, if this even has a slight chance of happening it all comes down to KT/the staff..

Its more items than i have and thats no bullshitting.......i am not saying not to give it them......but it would be worth me/some1 like me making a new account and getting them items transported to sd......dupes would love it....also in my opinion the thing that stops people leveling most is this ("I will end your game") mentality.

Last edited by Pegg 13 years ago

13 years ago  #40
Banned
Status: offline
Gang: Death Row
Prison: South Dakota
Incarcerated: 15 years, 9 months
Posts: 15,013

Originally posted by Pegg

Its more items than i have and thats no bullshitting.......i am not saying not to give it them......but it would be worth me some1 like me making a new account and getting them items transported to sd......dupes would love it

Wow... are you all this lazy? I keep repeating myself..

Quote from first post on page 1:

Originally posted by DemOlition SP Items/Amenities CANT be sold/bought/raided. (= NO

risk of them being exploited by dupes or scammers)

= No real impact on the market in any way.

Last edited by DemOlition 13 years ago

 

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