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question about creating protected amens

14 years ago  #11
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Originally posted by halfbaked when you take three of one amen and make it protected.. if so many people do that does it eventually move up from common amen to uncommon etc.. or will amens rarity only be effected by how many released.

i'd guess that they would. i'm sure there's some sort of counter for how many of an amen are out there, and also a set limit for common, uncommon, etc... so as they're combined, and less available, the description will change. (e.g. almost unique = 1 to 50, very rare = 51-100, rare = 100-250, etc..)

14 years ago  #12
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It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

14 years ago  #13
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Originally posted by SangriaX It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

Ok thanks. Basically just wanted to check to make sure it worked both ways.. on thay note all you assholes need to start protecting your dumbells intill they are common so I can do it for cheap! Thanks hahaha

14 years ago  #14
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Originally posted by halfbaked
Originally posted by SangriaX It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

Ok thanks. Basically just wanted to check to make sure it worked both ways.. on thay note all you assholes need to start protecting your dumbells intill they are common so I can do it for cheap! Thanks hahaha

Mu can change the dynamics in a flash, all he has to do is put them in wardens office etc........ too much hard thinking

        I protect Suzy26 so dont act a fool
14 years ago  #15
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Originally posted by bigsi
Originally posted by halfbaked
Originally posted by SangriaX It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

Ok thanks. Basically just wanted to check to make sure it worked both ways.. on thay note all you assholes need to start protecting your dumbells intill they are common so I can do it for cheap! Thanks hahaha

Mu can change the dynamics in a flash, all he has to do is put them in wardens office etc........ too much hard thinking

The system works and it makes sense. If it's harder to come across the item in the community, obviously it's rarer than one that is commonly found.

And besides since when has Mufasa changed something just because people didn't like it? =P

14 years ago  #16
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Originally posted by SangriaX
Originally posted by bigsi
Originally posted by halfbaked
Originally posted by SangriaX It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

Ok thanks. Basically just wanted to check to make sure it worked both ways.. on thay note all you assholes need to start protecting your dumbells intill they are common so I can do it for cheap! Thanks hahaha

Mu can change the dynamics in a flash, all he has to do is put them in wardens office etc........ too much hard thinking

The system works and it makes sense. If it's harder to come across the item in the community, obviously it's rarer than one that is commonly found.

And besides since when has Mufasa changed something just because people didn't like it? =P

I didnt mean because someone didnt like it, i meant he can if he likes like with the turkeys at thanksgiving.

        I protect Suzy26 so dont act a fool
14 years ago  #17
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I'm going to guess that yes, the items will change in status as more are taken out of circulation. I've seen the opposite apply on an item listed as "almost singular", when more became available, it changed in status. I would assume it works the opposite way as well.

Would be cool if mu shared some of how that works... Is it based on individuals that have the amenity, or total number of amenities in the game.

14 years ago  #18
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Originally posted by foxmanb I'm going to guess that yes, the items will change in status as more are taken out of circulation. I've seen the opposite apply on an item listed as "almost singular", when more became available, it changed in status. I would assume it works the opposite way as well.

Would be cool if mu shared some of how that works... Is it based on individuals that have the amenity, or total number of amenities in the game.

Really?

Thread closed.

14 years ago  #19
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Originally posted by SangriaX It is possible for an item to change rarity. An item's rarity is based on how many are in the PB economy at a given time.

In case you missed it the first time.

To clarify, being in the economy is collectively based on how many players have them, and how many are available in the markets and warden's office.

Last edited by SangriaX 14 years ago

 

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