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XP for Adam and Joe

11 years ago  #31
Level 39
Status: offline
Gang: The Revolution
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,544

Originally posted by vintral Or make it 60 minutes?

Done.

the time limit between posts in the shoutbox?

60 min sounds good to me

edit** or costs favs if you want to post sooner

"Wise men speak because they have something to say; Fools because they have to say something." ~ Plato
11 years ago  #32
Level 19
Status: offline
Gang: Flying Pumas
Prison: Louisiana
Incarcerated: 15 years, 11 months
Posts: 156

Curious idea, randomly chosen properties as themes at the start of the week.

Double Exp Week!

Double Training Gains Week!

Double Crime Cash Week!

Crimes Suck Week!

Water Trap Week!

Quick Mug Week!

Slow Mug Week!

No Infirmary Week!

Everyone Beat up V12DaBully Week!

Maybe a random Bonus with a random Negative. Ehhh, I'll have to think about it.

11 years ago  #33
Level 19
Status: offline
Gang: Flying Pumas
Prison: Louisiana
Incarcerated: 15 years, 11 months
Posts: 156

Quiet Week!(General Shoutbox has 60 minute cooldown!)

...would that be a bonus or a negative.

11 years ago  #34
Level 39
Status: offline
Gang: The Revolution
Prison: South Dakota
Incarcerated: 16 years, 4 months
Posts: 3,544

Originally posted by vintral Curious idea, randomly chosen properties as themes at the start of the week.

Double Exp Week!

Double Training Gains Week!

Double Crime Cash Week!

Crimes Suck Week!

Water Trap Week!

Quick Mug Week!

Slow Mug Week!

No Infirmary Week!

Everyone Beat up V12DaBully Week!

Maybe a random Bonus with a random Negative. Ehhh, I'll have to think about it.

i like it, and the v12 one is every week as it is

"Wise men speak because they have something to say; Fools because they have to say something." ~ Plato
11 years ago  #35
Level 37
Status: offline
Gang: Black Wall Street
Prison: South Dakota
Incarcerated: 14 years, 10 months
Posts: 856

Originally posted by vintral Curious idea, randomly chosen properties as themes at the start of the week.

Double Exp Week!

Double Training Gains Week!

Double Crime Cash Week!

Crimes Suck Week!

Water Trap Week!

Quick Mug Week!

Slow Mug Week!

No Infirmary Week!

Everyone Beat up V12DaBully Week!

Maybe a random Bonus with a random Negative. Ehhh, I'll have to think about it.

im liking that list of ideas(except the last one) lol

Last edited by V12DaBully 11 years ago

11 years ago  #36
Level 19
Status: offline
Gang: Flying Pumas
Prison: Louisiana
Incarcerated: 15 years, 11 months
Posts: 156

It's an interesting idea, granted you could expand that list a lot. Bonus to random stat week.

Then again, it might suck if you say...played to mug people and got slow mug week. Maybe a system where bonuses are chosen for a week, but negative traits last a day before flopping to another.

Such a simple concept, but it ties into things everywhere so it may be a lot of effort for something that gets dull after a week. I will continue to ponder over it for a bit.

11 years ago  #37
Level 37
Status: offline
Gang: Black Wall Street
Prison: South Dakota
Incarcerated: 14 years, 10 months
Posts: 856

Originally posted by vintral It's an interesting idea, granted you could expand that list a lot. Bonus to random stat week.

Then again, it might suck if you say...played to mug people and got slow mug week. Maybe a system where bonuses are chosen for a week, but negative traits last a day before flopping to another.

Such a simple concept, but it ties into things everywhere so it may be a lot of effort for something that gets dull after a week. I will continue to ponder over it for a bit.

im digging them ideas, adding different elements to the game can make the game more interesting no doubt.

11 years ago  #38
Banned
Status: offline
Gang: North Pole Warriors
Prison: South Dakota
Incarcerated: 14 years, 7 days
Posts: 5,410

Remove the shoutbox week

“Classes will dull your mind, destroy the potential for authentic creativity.”
11 years ago  #39
Level 20
Status: offline
Gang: The Marzipan Dildos
Prison: South Dakota
Incarcerated: 14 years, 1 month
Posts: 232

add a lotto for the tommy gun and wardens badge for a week. Just make it so the xp gained from it is next to nothing so everybody doesnt level off of mugging dem and the other high levels

11 years ago  #40
Level 21
Status: offline
Prison: South Dakota
Incarcerated: 15 years, 10 months
Posts: 673

im honestly just glad to see vintral thinking about the changes he could make, this game is way overdue for ANY kind of update. im excited to see what comes of this. just crossing my fingers hoping something will happen soon. but i dig the "criming" ideas most. more loot/money like MB is very nice. MB is almost exactly how i would like PB at this point. minus the moving around and the properties. everything else looks good though. our interface seems to be better though such as the ease of use on PB like using certain items on here are easier. i just wish i could add all my hot chocos to my quick use tab so i dont have to train the old way lol. now thats rough but its still easier than clicking 8 times for one train

 

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